I was hit by a truck and thrown into another world. I also want to drive a truck.

Chapter 66: Settings So Far



Chapter 66: Settings So Far

Chapter 66: Settings So Far

Panel, a product of world rules.

Red bar = health bar; blue bar = energy bar (fighting spirit, holy spirit, magic power, mana); green bar = energy bar

Personal level, that is, the actual level on the panel, has an upper limit of 100 levels.

Challenge level is the personal challenge level multiplied by the challenge coefficient.

The challenge coefficient ranges from 0-10, with 10 being the limit for mortals and more than 10 being exclusive to truly strong people (to be discussed later); the challenge coefficient evaluation is affected by factors such as level, skills, bloodline, occupation, equipment and environment, and is real-time dynamic.

Bloodline level: Black Iron, Bronze, Silver, Gold, Gem

Occupational levels: Ordinary, Elite, Expert, Master, Grandmaster

Item level: 1-10, divided by real level, one level every 10 levels.

Unique skills: The only one in the world, a skill that belongs to you

Inherent skills: a combination of passive skills and innate skills

Learning skills: skills that can be widely learned, equivalent to active skills

Skill proficiency: entry level, proficient, mastered, perfect

Coins: 1 gold = 100 silver = 10000 copper

Effect size: Tiny < Small < Small < Medium < Large < Large < Huge < Extra Large

 There are other settings that you may want to know about, which are mentioned in this chapter.

  In addition, this book will be on the shelves next Wednesday, with ten updates on the same day!

  Subsequent updates: 6k per day, updated after 6 o'clock

  Rules for adding more chapters: starting from 0, and adding one chapter for every .

  (2k)

  

 

(End of this chapter)


Tip: You can use left, right, A and D keyboard keys to browse between chapters.